The questons1) Is it right to hide and wait before attackers reveal themselves on the objective?Ģ) What do you expect from Caveira? Do you really believe she can win the round if everyone else is gone and the timer is nearing the end? Will she be r-tard and i-diot if she fails?ģ) If you hate Caveira for all this reasons above, what operator will you prefer for me to play? E.g. I end up being ♥♥♥♥♥♥ and idiot and what the hell was I doing. Even if I ran into Thatcher with Montagne that defend the deactivator case, and even if I kill the Thatcher and can't deactivate or kill montagne. The timer is running out, the deceased teammates are yelling their advice, and of course the unarmored Caveira is their last hope to win the round. Yes, my noob problem is this: when attackers killed everyone and invaded our defended objective, I simply fail to guess all their camping locations and lines of fire. And They love me when I kill and interrogate, when I'm around somwhere roaming. Why don't those guys say it in advance, at the planning stage: DON'T TAKE CAVEIRA, take X operator or Y. THen I hear, don't take Caveira, dont do this, why you did this, why you are there not here, lol why you missed etc. Praticularly: I don't win 1 vs X enemies. No matter how many kills I have, what I've done, whom I saved. Everyone starts spectating and shouting stuff :) But then I learn that I'm the utmost idiot and a ♥♥♥♥♥♥ in the world. If I die in the process, it doesn't matter for me.īUT!It's all ok and everyone's happy, until I'm the last operator or I'm the last but one. Or if I'm lucky, two frags and an interrogation. Most of the time I see their backs, get closer and do all the spectacular caveira stuff. Then I leave my hiding spot and silently advance to this approximate enemy whereabouts. When I hear constant shooting, explosions, I always ask my team to mark the approximate position of the attackers. So what do I wait for? I wait for the attackers to start attacking, to forget their back, to forget about roamers, to focus on breaking in, to feel their advantage. But always my hiding spot is no more than two "silent" runs to the defended place.
I try to hide in a place not very far away from stairs or windows, so that there is a chance for me to spot an attacker entering. Now I reinforce walls, take armor, kill a drone and rush to some hiding spot in the opposite side to the defended place. So I understood, it's my or Caveira weak point.
When I roamed throug all the stairs etc, with silent step recharging in cover, I got usually killed early by cautios pro players. Its clip size has been reduced to 12 shots from 15, while recoil has been increased “to make chaining shots at long-range more challenging.” The weapon’s hipfire spread is also up, in a move that Ubi hopes will “reduce viability of spamming non-ADS shots.What I usually doMy idea is this: Caveira is a very powerful roamer, not the best, but sometimes really steals victory from atackers to their utter despair. The changes will also impact the weapon’s accuracy at long-range and limit its effectiveness when taking multiple shots in a short space of time. To make up for that change, however, the weapon’s significant damage drop-off has been brought closer in-line with other pistols. The changes are to Caveira’s silenced handgun, the Lusion, and the most impactful is likely to be the weapon’s significant damage nerf, meaning the gun will now do 65 damage instead of 99. The changes were first mentioned in a post on the game’s subreddit, earlier this month, and Ubisoft says they’re to ensure the defensive Brazilian operator embodies a particularly stealthy role.
Rainbow Six Siege’s latest update goes live next week, bringing with it some game-changing nerfs to Caveira.
January 30, 2019 The latest Rainbow Six Siege patch notes confirm Caveira’s catastrophic nerfs are just around the corner.